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P
- parseLocationFromString(String, String) - Static method in class me.xxastaspastaxx.dimensions.DimensionsUtils
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Parse a location from a string
- PermissionsCommand - Class in me.xxastaspastaxx.dimensions.commands
- PermissionsCommand(String, String, String[], String, String, boolean) - Constructor for class me.xxastaspastaxx.dimensions.commands.PermissionsCommand
- PISTON - Enum constant in enum me.xxastaspastaxx.dimensions.customportal.CustomPortalDestroyCause
- PLAYER - Enum constant in enum me.xxastaspastaxx.dimensions.customportal.CustomPortalDestroyCause
- PLAYER - Enum constant in enum me.xxastaspastaxx.dimensions.customportal.CustomPortalIgniteCause
- PLAYER_EVENT - Enum constant in enum me.xxastaspastaxx.dimensions.customportal.CustomPortalIgniteCause
- PLAYER_INSIDE - Enum constant in enum me.xxastaspastaxx.dimensions.customportal.CustomPortalDestroyCause
- PLUGIN - Enum constant in enum me.xxastaspastaxx.dimensions.customportal.CustomPortalDestroyCause
- PLUGIN - Enum constant in enum me.xxastaspastaxx.dimensions.customportal.CustomPortalIgniteCause
- PortalCommand - Class in me.xxastaspastaxx.dimensions.commands
- PortalCommand(String, String, String[], String, String, boolean) - Constructor for class me.xxastaspastaxx.dimensions.commands.PortalCommand
- PortalEntity - Class in me.xxastaspastaxx.dimensions.completePortal
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Represents one block inside the portal that is going to place a block or summon a fake block
- PortalEntity(Location) - Constructor for class me.xxastaspastaxx.dimensions.completePortal.PortalEntity
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Constructor of PortalEntity
- PortalEntitySand - Class in me.xxastaspastaxx.dimensions.completePortal
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The PortalEntity that sends players packets of spawning falling sand with textures of blocks
- PortalEntitySand(Location, int) - Constructor for class me.xxastaspastaxx.dimensions.completePortal.PortalEntitySand
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Construct the PortalEntity and create all the packets to summon, retexture, teleport and destroy the falling block
- PortalEntitySolid - Class in me.xxastaspastaxx.dimensions.completePortal
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PortalEntity class for blocks that are not solid and dont have to be spawned as falling blocks
- PortalEntitySolid(Location, BlockData) - Constructor for class me.xxastaspastaxx.dimensions.completePortal.PortalEntitySolid
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Construct PortalEntity with the blockData to place
- PortalGeometry - Class in me.xxastaspastaxx.dimensions.completePortal
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The class contains all the info about the portal structure
- PortalListener - Class in me.xxastaspastaxx.dimensions.listener
- PortalListener(Dimensions) - Constructor for class me.xxastaspastaxx.dimensions.listener.PortalListener
- PORTALS_DIRECTORY - Static variable in class me.xxastaspastaxx.dimensions.customportal.CustomPortalLoader
- PortalsCommand - Class in me.xxastaspastaxx.dimensions.commands
- PortalsCommand(String, String, String[], String, String, boolean) - Constructor for class me.xxastaspastaxx.dimensions.commands.PortalsCommand
- print(Object...) - Method in class me.xxastaspastaxx.dimensions.DimensionsDebbuger
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Use the DimensionsDebbuger instance to print a message in the console for the appropriate debugLevels set in the config
- pushToHold(Entity) - Method in class me.xxastaspastaxx.dimensions.completePortal.CompletePortal
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Add the entity to hold so it won't be teleported
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